Pinebox Adventures

Future Proof - Hellbend 1

Hellbend was once a vibrant town of nearly 3,500 souls, back when Hunt Electrodynamics ran the show. It was in the middle of nowhere, out past Beatty Junction near Death Valley, and no one knew why it was built there. In fact, no one cared.

In the late 1940’s, Hellbend produced a third of the electronics found in fighter aircraft around the world. Hunt Electrodynamics ran everything from the schools, the town general store all the way down to the funeral parlor. The company provided every- thing; and the people liked it that way.

Then the explosion of 1952 happened and every- thing changed.

When the plant went up one August night, it took twenty-six locals with it, as well as the founder of Hunt Electrodynamics — the elusive Arthur Hunt.
In the midst of the destruction, Hunt Electrodynam- ics fell under new ownership and changed. Hellbend was left behind, crippled. The firm changed its name (Hunt Electronics) and shifted its attentions to the east coast — specifically NASA and the Penta- gon.

Without the leadership of Hunt, who lived and worked in Hellbend, the town dried up like the earth in Death Valley. People left, schools closed, things fell apart.

Fifty-three years later the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home anymore, and those few don’t look to the future. They get by on what they can, selling gas and goods to those on the way to the Death Val- ley National Park and biding their time. In another fifteen years, Hellbend will die a natural death, shriveling up in the 110o summer heat, leaving be- hind a skeleton of ruined buildings as a monument of some better time.

But in the last month, something else has been wear- ing away at the town, something decidedly unnatural. If the murder rate in Hellbend
continues it’ll die a lot faster than fifteen years, and a lot more violently than just another victim of some dead industry.

Someone or something is killing the residents of Hellbend, California. No one knows who or what it is.

Extended session:

4 XP each


One of the things I like about Pinebox, the little drops of reality they roll into the story lines.
This could be interesting…what we know is people are disappearing, what we don’t know is who, how, why. We could try to investigate with a more “supernatural” eye and see if we can find some sort of physical evidence that either might lead us to a motive or the who, how, why.

Future Proof - Hellbend 1

Actually this is a Delta Green scenario.


Future Proof - Hellbend 1

Delta Green (and most Cthulhu) stories have amazing background and plots. I was reading a Cthulhu Now (modern Cthulhu) mission that had serious archeology stuff that must be based on real history. I won’t give anymore away but I was trying to find a way to weave it into Grey Earth because I thought you (Stu) would go nuts over it!

Future Proof - Hellbend 1

No promises I will run this. I prepped it this weekend. I also prepped something else that would be ideal when we have a cold, icy evening for a session.

I also read something newer that is a whole mini-campaign that is pretty cool. It has 4 parts and I have prepped the 1st part and read 2 and 3. Pretty crazy cool!

Decisions, decisions…not going to ask your opinions on generalities because I don’t want to give things away. AND…I want to do what I wanna do!

There is a pretty straightforward thing I prepped forever ago but we never played but now it is kinda “meh” to me. Probably should lob you guys a softball after last few session…but I don’t want to .

We will see…

Future Proof - Hellbend 1
twcrone twcrone

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